A downloadable Plugin

This is a BP Library Code Plugin for the Loading Screen System available on the Unreal Engine Marketplace for UE4 & UE5.

Supported Engine Versions: UE5.0-5.3, UE4.18-4.27

This plugin exposes functionality to Blueprint, that allows to read the exact progress percentage of any asynchronously loaded asset (e.g. streaming level). This is otherwise only achievable in C++.

The plugin is optional - i.e. the blueprint system will work without it, but won't be able to display a loading progress. Plugin can also be used on its own to read progress of streaming levels in any project.

Download

Download
UE5.3 Plugin (Source + Win64 Binaries) 12 MB
Download
UE5.2 Plugin (Source + Win64 Binaries) 10 MB
Download
UE5.1 Plugin (Source + Win64 Binaries) 12 MB
Download
UE5.0 Plugin (Source + Win64 Binaries) 19 MB
Download
4.27 Plugin (Source + Win64 Binaries) 15 MB
Download
4.26 Plugin (Source + Win64 Binaries) 20 MB
Download
4.25 Plugin (Source + Win64 Binaries) 14 MB
Download
4.24 Plugin (Source + Win64 Binaries) 7 MB
Download
4.23 Plugin (Source + Win64 Binaries) 8 MB
Download
4.22 Plugin (Source + Win64 Binaries) 5 MB
Download
4.21 Plugin (Source + Win64 Binaries) 5 MB
Download
4.20 Plugin (Source + Win64 Binaries) 5 MB
Download
4.19 Plugin (Source + Win64 Binaries) 4 MB
Download
4.18 Plugin (Source + Win64 Binaries) 4 MB

Install instructions

Added Plugin for Release Version of UE5.3

Extract to Plugins folder of your Engine installation directory, e.g.

C:\UE_5\Engine\Plugins\Marketplace\LoadingScreenSystemPlugin

Note: if placed in your project's "Plugins" directory, packaging your project might fail.

Comments

Log in with itch.io to leave a comment.

Hi! IndieBrothers

After upgrading from 4.27 to 5.0.3 the plugin stopped working. I get the error below.

<Check BP_LSS_FunctionLibrary_UserDefined>

ERROR: :: CRITICAL - LSS Actor could not be referenced!

Hello, can you do Mac Version for this Plugin?

Unfortunately, I don't have a Mac, however, source code is included,  you should be able to compile the plugin on your end easily.