[UE4] Loading Screen System Plugin | Unreal Engine 4
A downloadable tool for Windows
This is a Supplementary Code Plugin for the Loading Screen System available on the Unreal Engine 4 Marketplace (UE4).
Supported Engine Versions: 4.18+
This plugin exposes functionality to Blueprint, that allows to read the exact progress percentage of any asynchronously loaded asset (e.g. streaming level). This is otherwise only achievable in C++.
The plugin is optional - i.e. the blueprint system will work without it, but won't be able to display a loading progress. Plugin can also be used on its own to read progress of streaming levels in any project.
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